Project details:
While working at Playground Games I was responsible for leading both the project's UI and it's graphic visual identity. Working closely with the project art director(s) at the time (Special thanks: Jon Rowe, Ben Penrose, Jamie Wood) I created both the game logo (displayed during the E3 reveal trailer) and the main UI style guide. I also lead the development of multiple game design features that were particularly UI heavy or centered around accessibility such as 'player navigation' and the world map, quest system etc. It was a pleasure to be part of building the visual identity and helping to set the visual toneĀ for yet another brand new game series.
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